Short playtest last evening. My main fear was that by having a mechanic where you add dice to your rolls, everything might become too easy for the players. But it sure didn’t !

Man, this game is hard! It might be tempting to use Edge dice on every roll, but you’ll soon be out of Conviction points when you most need it and then, you’ll suffer.

The lethality of the Harm rules is part of my design intent. I’ll develop this later on, when I’m finished gathering my thoughts.

So, without further ado, here it is:

Reckoning World 2.3