Hi everyone !

With each iteration it seems like the game is slowly teaching me how I should design it. I’ve added a mini-game to make the hunter.net thing more directly useful and, I hope, fun. It’s based upon the Otherkind dice mechanics from Vincent Baker.

Also, I made some changes to the abilities gained when you max out your Conviction. Some of them were useless due to changes in previous versions and I hadn’t found a suitable update until now.

As always, every feedback is appreciated !

Reckoning World 2.4

Good Hunting !

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