Hi everyone !
With each iteration it seems like the game is slowly teaching me how I should design it. I’ve added a mini-game to make the hunter.net thing more directly useful and, I hope, fun. It’s based upon the Otherkind dice mechanics from Vincent Baker.
Also, I made some changes to the abilities gained when you max out your Conviction. Some of them were useless due to changes in previous versions and I hadn’t found a suitable update until now.
As always, every feedback is appreciated !
Good Hunting !